Vertical Jump Calculator
Measure your vertical jump from hang time or your reach versus standing reach, and estimate jump power with the Sayers equation.
20.4in
51.8 cm
Above average
Hang-time method uses the physics of projectile motion: jump height = g × t² / 8. The Sayers equation estimates peak leg power from jump height and body mass.
Get Weekly Training Tips
Join our newsletter for expert insights, training advice, and performance tips delivered to your inbox.
No spam, unsubscribe anytime. We respect your privacy.
Calculation Method
Your vertical jump is one of the purest tests of lower-body explosive power, which is why it features in the NFL Scouting Combine, basketball workouts, and volleyball recruiting. This calculator estimates your vertical two ways — from the time you spend in the air (hang time) or from the difference between your jump reach and your standing reach — and can also estimate the peak power your legs generate using the Sayers equation.
Method 1: Hang Time (Air Time)
When you leave the ground, you are a projectile under gravity. The time in the air determines how high you went, by the kinematic relationship:
where g = 9.81 m/s² and t is total hang time in seconds. A 0.65-second hang time gives 9.81 × 0.65² / 8 = 0.518 m ≈ 20.4 inches.
Method 2: Reach Difference
The gym-standard method simply subtracts your standing reach (fingertips flat against a wall, feet planted) from your jump reach (highest point you touch at the peak of a jump):
This is the figure the Combine reports and is generally the most accurate measurement when done carefully.
Estimating Power: The Sayers Equation
Jump height plus body mass lets us estimate peak anaerobic power. The widely used Sayers equation is:
Vertical Jump Benchmarks (Adult Male)
| Vertical | Rating |
|---|---|
| 28 in+ | Excellent / elite athlete |
| 24 – 27 in | Very good |
| 20 – 23 in | Above average |
| 16 – 19 in | Average |
| Below 16 in | Below average |
Benchmarks are lower for the general population and vary by age and sex; female athlete standards run several inches below the male figures above.
Which Method Should You Use?
If you can measure against a wall or a Vertec device, the reach-difference method is the most accurate and is what scouts report. The hang-time method is convenient when all you have is a video or a jump mat, but it is sensitive to small timing errors — a tenth of a second off translates into a few inches of difference — so treat it as a good estimate rather than an official measurement.
How to Train It
Vertical jump improves with a mix of maximal strength work (squats, deadlifts), explosive movements (Olympic lift variations, jump squats), and plyometrics (depth jumps, box jumps). Because the jump is governed by both force and the speed at which you can apply it, programs that develop rate of force development tend to add inches faster than pure strength work alone.
Note: This calculator is for educational and training use only. Hang-time estimates are sensitive to timing accuracy. Warm up thoroughly and jump on a safe surface.
Frequently Asked Questions
The simplest gym method is reach difference: measure your standing reach against a wall, then your highest touch on a jump - the gap is your vertical. Alternatively, hang time from a jump mat converts to height via physics.
For male athletes, 24-28 inches is good and 28+ is excellent; elite jumpers exceed 36 inches. Women's benchmarks run a few inches lower. Context depends on sport and position.
The Sayers equation estimates peak anaerobic power from jump height and body mass. More height and more mass both increase power output, which is why it is used in athletic testing.
How do I measure my vertical jump?
What is a good vertical jump?
How is jump power calculated?
Related Calculators
Other helpful calculators for Team Sports
Passer Rating Calculator
Calculate NFL passer rating from completions, attempts, passing yards, touchdowns, and interceptions using the official capped four-component formula.
40 Yard Dash Calculator
Convert your 40-yard dash time into speed in mph, estimated 10- and 20-yard splits, and average velocity. A staple combine speed metric.